After about a month of on and off development I am proud to say that GameGuy is good enough to release.  With the help of my kids in the QA department we were able to get the game to a point where I felt confident enough to install it locally on my Linux box.

This version has five different worlds and just enough fun.

Both videos below show pretty much the same code being run, but the bottom has a point where I run the game as a native Linux app.

I have now opened the code repo to public so you can also run it, or play around with coding in Godot engine.

With all things there are still bugs, but I really think the majority of the code base is semi stable.  

Have fun,