Ever since my kids realized I can fix anything technical, write code, and usually get any of their toys working they have been asking for a game like Zelda Breath of the Wild. Godot 3 has been on my radar for a bit and I've been itching to try it out. There are a ton of great tutorials on YouTube, and so I've started digging into how to create a 2D platformer first like Mario, Metroid, or Contra.
The video above is just me messing around with different tiles, backgrounds, music, and collisions. While it's definitely not Breath of the Wild, I am super pumped to walk down this path of learning.
I'll post more in the future as I get to different milestones finished.